player = {}
function _init()
cls()
player.x = 60
player.y = 60
player.speed = 2
player.sprite = 0
end
function _update()
cls()
player.moving = false
if btn(0) then
player.x -= player.speed
move()
end
if btn(1) then
player.x += player.speed
move()
end
if btn(2) then
player.y -= player.speed
move()
end
if btn(3) then
player.y += player.speed
move()
end
if (player.moving == false) player.sprite = 0
end
function _draw()
rect(0,0,127,127,11)
rectfill(5,10,122,40,2)
print ("press z to fart",32,90,5)
spr(player.sprite,player.x,player.y)
print ("press z to fart",33,89,7)
end
function move()
player.moving = true
player.sprite += 1
if (player.sprite > 2) player.sprite = 0
end